PROPOSAL
RATIONALE - what have I enjoyed and achieved? - describe skills learnt and explain why this has influenced my choice for the proposal - Evaluate the ideas and explain how you decided which was best for the final idea.
I have enjoyed many things about this course but I especially enjoy graphic design and VFX work. This can be seen in last years Final Major Project (FMP) where I created a wallpaper for computers about travel (car). I found a strange sense of entertainment when creating that piece of work and I actually learned quite a bit from doing it such as, how to create a bitmap of certain images to get a retro feel. I also liked the Year 2 (Y2) title sequence work as I had a lot more freedom on what I wanted to create and I was extremely pleased with the final outcome. It also taught me about the benefits of After Effects (Ae) over Premiere pro (Pr) with its multiple composition feature. From last years FMP I gained skills and knowledge that could help me during this FMP while also learning about different aesthetics - Vaporwave & Retrowave. My choice to create an advert campaign for clothing design was both influenced by GriffinGFX's start into graphic design and the many aesthetics I discovered during last years FMP.
I decided to go with my first idea, which was to create an advertising campaign for clothing designs, as it is the one that I already had some research for and can continue to research. It will also test my skills as a graphic designer and a designer overall. That is also the downside since it will test my skills as a GFX artist (graphic design artist) the end result will vary wildly depending on if I had learnt correctly or not. The whole idea revolves around my personal interest in graphic design and my research into it. Due to a previous project, I have a head start in this area.
My second choice about packaging for BLM (Black Lives Matter) would require me to do a lot more research and that could eat into my time and take a lot longer than I thought. BLM is a touchy matter and with any mistake it could end up as a miscommunication, ending up as a failure right from the
get-go.
The third idea was to create a set of posters for the government about the concern of mental health during lockdown. This is a decent idea with research areas that shouldn't be conflicting with arguments with whos right or wrong but I simply didn't feel like creating posters as I wanted to create something on a semi-larger scale.
EVALUATION - Explain how you will reflect and evaluate on your progress - Describe and maybe show how you will record this information - explain how will you present it as part of your project
I will create a timetable for my work. This plan will relate to me so that I can understand where I am and tell if I am behind or ahead of schedule. Having this key information allows my work to be of higher quality. I can document my progress through screenshots of my work where I can take the viewer through my thought process and maybe tell them about my decisions of why I did or didn't include something.
My evaluation plan, diary and notes will be used for me to reflect on what I have done and analyse what is going right and what is going wrong. This will aid in me as constantly talking about my development and growing skill will allow me to recognise it.
To present my evaluation work throughout my FMP, I will refer to my daily to-do list and then evaluate what I got done or what needs to be done next lesson.
STRATEGIES - what strategies will you need to develop to be successful? - Do you find it easier or harder working in lockdown? - Explain how you can solve any issues
I will need to develop an organisation strategy so that I will be on top of my work. I could create a list of to-do's as explained earlier, where I note down at the start what I want to complete by the end of the lesson and then follow it up at the end of the lesson to see where I ended up and if I need to complete extra work next time or not.
My main issue considering strategies is the collection of assets and resources. first I simply have no idea where to find good HD assets. I have heard that Pinterest is a very good place for assets so I could look into that. second I get frustrated that I can't find what I need if it isn't where I would logically put it, I.e. I would consider a plastic overlay to make things look to be wrapped in clingfilm, a 'plastic asset' but another term for it would be a 'plastic texture'. It gets confusing with the terms of assets and textures and I soon lose where things are. To combat this, I might have one fixed term for everything related to it but have the file name include a more specific definition. For example, the folder name would be "Assets" and the said plastic texture would be called "Plastic wrap TEXTURE". So if I use the search feature while in the folder and search for texture then all of the files I have named "TEXTURE" will appear. This should eliminate the issue.
Carmagnet. 2021. Top Advertising Problems Today - Carmagnet. [online] Available at: <http://www.carmagnets.com.au/blog/top-advertising-problems-today/#_ftn1> [Accessed 9 February 2021].
ACTION PLAN & TIMETABLE - Outline plans, week by week (include what you will do, how you will do it and by when) - Be realistic, manage time and account for time taken to get resources - conduct research and get feedback from others along the way
12/02/21 -> Submit proposal
22/02/21 - 26/02/21 -> Construct a presentation for my campaign and start the R&D process
26/02/21 - 12/03/21 -> all R&D should be carried out here and documented
15/03/21 - 22/03/21 -> Pre-production documents (if needed)
22/03/21 - 27/03/21 -> Production
12/04/21 - 26/04/21 -> More production
03/05/21 - 14/05/21 -> Finishing touches & Evaluation with hand in for assessment
During R&D phase:
- Identify target audience and where to find them.
- Conduct R&D based on this information.
- Produce products for target audience.